Flash must escape the factory game walkthrough




















One in the empty box. One in the not coded darwer. One in behind the kg box use the trolley. It's buggy. First time I lost a runner somewhere. Now I pumped the tire, came back, tire is flat again and no pump left to find.

Will restart, but hope the bugs will be fixed. Great game although the inventory was very dark. I couldn't see I had 5 plastic pieces already. But out now. Thanks for making and posting the game. Subscribe and get daily new escape games by email. Please read our Commenting Rules before posting your comment! Posting walkthrough links to YouTube and other sites is forbidden! Please report any spam or unwanted comment by contacting us.

Advertisement Must Escape - The Factory is another point and click room escape game developed by Selfdefiant. I woke up all alone in the factory while waiting for my friend.

I can't get out, because the exit door is jammed! I should find a screwdiver to open it, but how? Good luck and have fun! Play Must Escape the Factory. Metal insert from the coded drawer. Use the hint from the stacked boxes.

Use the pump on the trolley and then the trolly on the kg thing. Did you get the one under the storage shelf with hanger from restroom? Was enjoying this one A LOT, but was that it? There was one behind the kg box on the floor when you moved it with the trolley.

Place the Relief Mold in the Casting Machine. Pick up the Relief of a Horse. Take the stairs up, deal with the vampire, and open the easy-to-pick lock on the desk for some magnum ammo. When you land, turn around and smash the crate for some lei.

Follow the walkway as it snakes across the Engine Room. Shoot the glowing orange joints on the crank arms? In the middle of the room, smash the crate for even more lei and check the corner nearby for some explosive rounds.

Pull open the grate and duck through. Take a left to unlock the door back to the Foundry. Instead of stepping through, follow the hall west and down the stairs. Toss a pipe bomb at the wall marked with a yellow X. Inside, grab the shotgun ammo and open the case to find the Mechanical Part Cylinder.

Take the stairs down. Snake your way over to the northwest corner, open the cabinet for a mine , and grab the gunpowder. Go up the stairs in the middle of the northern wall. Grab the gunpowder and Factory Map Lower Levels to the right. In the back of the room, read the Development Note 1 file and open the case for the Cog Mold. Take that back to the Generator Lever and place it. The grate in the northwest will open. Head there, and smash the crate for some lei. In the hallway beyond, take a left and smash the crate at the end of the hall for some sniper rifle ammo.

Deal with the wandering soldat, and look for a cabinet in the northern walkway for some gunpowder. In the southwest corner, look for a storage room off the south wall. Step inside. Open the cabinet for some sniper rifle ammo and smash the crate for some lei.

Look at the wall just west of the door. Back outside, look high above you on the southern wall for a yellow quartz. Check his Borg-style sleeping bay for some explosive rounds. Take a left, and deal with the vampires. Look for a cabinet near the eastern wall with a mine. In the southwest, step into the room with the fence. Take a shot at the sleeping soldat to wake him up. Take him out, and then go pick up the lei and magnum ammo to the north.

Work around to the southwest, and take the stairs up. Use a couple mines to deal with the soldat that drops in front of you.

Inside his shipping container, check the cabinet for some shotgun ammo. Step through, and push the button. Look above the door ahead of you for a sparkling yellow quartz on the pipe. Step through the door. Grab the gunpowder on your right, check the drawers on your left for some shotgun ammo , and follow the hall to a crate with some handgun ammo. Use the glowing coils on the wall to stun the large soldat his weak point is on his back.

Continue north. Unlock the five-dot door. Take an immediate left and run for your life. When you pass throug h a door, grab the rusted scrap on your left, and the metal scrap and gunpowder on your right.

Use your sniper rifle to target one of the soldats on the line. Look up along the elevator shaft and use your sniper rifle to take out the Goat of Warding a couple floors up. Cookie banner We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. By choosing I Accept , you consent to our use of cookies and other tracking technologies.

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